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	<title>Comments on: Piracy Kills Adventure Games</title>
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		<title>By: Bashar</title>
		<link>http://blogallalong.com/2007/03/16/piracy-kills-adventure-games/comment-page-1/#comment-318</link>
		<dc:creator>Bashar</dc:creator>
		<pubDate>Fri, 16 Mar 2007 20:58:25 +0000</pubDate>
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		<description>Well, online distribution is different than online gaming, and sadly people have posted on Telltale forum they managed to find crack keys for Sam &amp; Max online so easily, so it still won&#039;t serve the purpose.

Online gaming on the other hand will force you to pay your subscription, but it will mean changing the type of game. 

As for Blu-Ray and all, it&#039;s just a matter of time I believe before it&#039;s also pirated.</description>
		<content:encoded><![CDATA[<p>Well, online distribution is different than online gaming, and sadly people have posted on Telltale forum they managed to find crack keys for Sam &#038; Max online so easily, so it still won&#8217;t serve the purpose.</p>
<p>Online gaming on the other hand will force you to pay your subscription, but it will mean changing the type of game. </p>
<p>As for Blu-Ray and all, it&#8217;s just a matter of time I believe before it&#8217;s also pirated.</p>
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		<title>By: Kroms</title>
		<link>http://blogallalong.com/2007/03/16/piracy-kills-adventure-games/comment-page-1/#comment-317</link>
		<dc:creator>Kroms</dc:creator>
		<pubDate>Fri, 16 Mar 2007 20:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogallalong.com/2007/03/16/piracy-kills-adventure-games/#comment-317</guid>
		<description>This is why I support online distribution so much; it&#039;s much harder to copy CDs that way. If a company created a system where you simply ordered the game online, for a cheap price (does this require a publisher?) and paid the cost of shipping and handling, it&#039;d be a much more of a Win-Win situation. Why? Because pirates wouldn&#039;t be able to get their hands on illegal games so easily, and sites like The Pirate Bay would not be able to afford entire countries. Besides, it&#039;s CHEAPER.

Secondly, I&#039;ve noticed that, with the introduction of things like Blu-Ray, piracy (in my country) has really dropped, and the only way to pirate, say, PSP games is to copy them on the PSP memory. It&#039;s a good temporary solution for game developers.

There should be a new law on torrents, too.

There always seems to be a way around licensing, because I&#039;ve seen this in front of my eyes: Half-Life 2 being activated without using Steam.

I don&#039;t know. I need to think about this quietly.</description>
		<content:encoded><![CDATA[<p>This is why I support online distribution so much; it&#8217;s much harder to copy CDs that way. If a company created a system where you simply ordered the game online, for a cheap price (does this require a publisher?) and paid the cost of shipping and handling, it&#8217;d be a much more of a Win-Win situation. Why? Because pirates wouldn&#8217;t be able to get their hands on illegal games so easily, and sites like The Pirate Bay would not be able to afford entire countries. Besides, it&#8217;s CHEAPER.</p>
<p>Secondly, I&#8217;ve noticed that, with the introduction of things like Blu-Ray, piracy (in my country) has really dropped, and the only way to pirate, say, PSP games is to copy them on the PSP memory. It&#8217;s a good temporary solution for game developers.</p>
<p>There should be a new law on torrents, too.</p>
<p>There always seems to be a way around licensing, because I&#8217;ve seen this in front of my eyes: Half-Life 2 being activated without using Steam.</p>
<p>I don&#8217;t know. I need to think about this quietly.</p>
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